Lead programmer


Employment Type

The person in this position will be responsible for organising and overseeing a group of talented programmers in current and future projects. They should have the ability to shape a technical vision and work with the programmers to turn it into reality. They should also be as good of a programmer as a communicator, have superior management skills and an excellent coding background.

The Tech Lead will directly help to define the course of development during all its stages.  In this role, you will report directly to the Technical Director and work in a close relationship with our producers.

·Guiding and overseeing our programmers as well as mentoring them
·Coordinating tasks and creating guidelines, including expansive documentation
·Establishing quality benchmarks and demonstrating knowledge
·Remain hands-on with the code
·Playing an active part in the recruitment of new candidates
·Responsible for tools that go along with features; ensure they are usable and appropriate for artists, games, and the engine
·Be forward thinking – able to keep up-to-date on current techniques, research, graphics data, hardware, etc. and integrate them into development

·Min. 5 years in games-development
·Exceptional C++ programming skills and experience with multi-threaded programming techniques
·At least two PS4/Xbox One/Wii U/PS3/X360 games shipped, at least one while being involved during the entire development cycle
·Passion for mathematics and complex algorithms
·Good understanding and practical experience of optimization
·Experience managing and leading a team of programmers with various experience levels
·Outstanding verbal and written interpersonal communication skills
·Fluent English 

Not required, but a huge plus:
·Additional management qualifications
·Extensive SPU and threading experience
·Substantial DX11, DX12, GNM or Vulkan expertise
·Familiarity with a wide range of graphical rendering techniques
·Console experience on multiple major platforms
·Extensive optimization experience with Razor, GPAD, PIX, and Spark (and any other relevant profilers)
·Unreal 4 experience

Reference: ALWU-635622

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Reference: ALWU-635622

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Consultant Ben Sardari

Ben works with everything to do with AR/VR/MR. Being an only child is what Ben attributes to giving him his love of immersive worlds and he says that he was born to work in Augmented Reality in particular as ‘AR’ turns up twice in his surname.