One of the hottest games projects in the world right now, are enjoying worldwide success, acclaim and attention and are expanding to meet the huge demand.
If you want to work on a AAA title, reach millions of gamers, break records and be part of something huge then this is for you.
Sound good? What if I said you'd be doing all that but still working in a truly collaborative environment and team, where you'd have a real and large impact on the game itself, not just working on a very small area of the game?
With a focus on Animation and Gameplay, you'd be working with the animation and design teams as well as programmers in other areas, not only to maintain and polish current features, but to extend the system and develop new and exciting ones.
You'll need to have a solid knowledge of C++ (think intermediate to senior) and ideally have some knowledge of Unreal Engine. If you've worked with several other engines in the past and have a history of picking up new tech then no problem.
The role is based full time, on site in Amsterdam, Netherlands and as well as a great salary, and becoming part of the ever growing family, you'll receive help with relocation and a generous benefits package (this is still being put together at the moment).
As this studio is brand new, you'd be on the founding team, and join at the same time as other hugely talented games industry personalities and have the benefit of working on a huge game, in a small team. Meaning you won't get lost in the crowd!
Apply now for full info!
Stefan spends his days speaking to the very best Developers on the planet. When not recruiting he tends to keep his hands busy – he delivered a lamb when he was 10, completed Metal Gear Solid 2 in less than 2 hours (just missing the World Record) and has completed every CoD in Veteran mode since Modern Warfare. He can also swallow his own tongue without choking. In the office he is our meme and internet culture expert and knows the lyrics to every song ever...try and test him.